Physical Skylight:
https://kimberleydavis32.blogspot.com/2020/10/toolkit-2-maya-arnold-physical-skylight.html
Ambient Occlusion:
https://kimberleydavis32.blogspot.com/2020/10/toolkit-2-maya-ambient-occlusion.html
Photometric Lights:
https://kimberleydavis32.blogspot.com/2020/10/toolkit-2-maya-photometric-lights.html
Field of Depth:
https://kimberleydavis32.blogspot.com/2020/10/toolkit-2-maya-depth-of-field.html
Fog and Atmosphere:
https://kimberleydavis32.blogspot.com/2020/10/toolkit-2-maya-fog-and-atmosphere.html
Displacement Maps:
https://kimberleydavis32.blogspot.com/2020/10/toolkit-2-displacement-maps.html
Stand Ins:
https://kimberleydavis32.blogspot.com/2020/11/toolkit-2-maya-stand-ins.html
Motion Blur:
https://kimberleydavis32.blogspot.com/2020/11/toolkit-2-maya-motion-blur.html
AOV's:
https://kimberleydavis32.blogspot.com/2020/11/toolkit-2-maya-aovs.html
Arnold Mesh Lights:
https://kimberleydavis32.blogspot.com/2020/11/toolkit-2-maya-arnold-mesh-light.html
Subsurface Scattering:
https://kimberleydavis32.blogspot.com/2020/10/toolkit-2-maya-subsurface-scattering.html
Caustic Effects:
https://kimberleydavis32.blogspot.com/2020/11/toolkit-2-maya-caustic-effects.html
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