Caustics is the effect of light traveling though water and reflecting off the seabed, often having a wave appeal.
To create the caustics image first, we can use a free caustic generator.
Once in and rendered, we can change the following settings to get a better look;
- Size: 1024. Sampling: 4. Blur: 5. Number of frames: 50
Caustic Generator |
We then export and place the sequence into After Effects. Here we use the Fast Blur, increase the blurriness to 5 and repeat the edge pixels. We then attach a Brightness and Contrast effect, increase as wanted and render out as a .Tiff sequence. The next step will be placing the caustic into Maya.
After Effects |
- Exposure: 12. Radius: 3. Sample: 3.
Pre-Caustics |
Once we have taken a test render, we place a Gobo filter over the spotlight. Under the slide map, we bring in the caustic image sequence, and change the setting to enable a animation. Firstly, we need to delete the expression on the image number, and place set keys on the first and last frames. Then to able a constant cycle, we change the Anim Curve Attributes to cycle pre and post infinity. A last step here is to change the InTan and OutTan to linear (this has to be typed in).
So to be able to see our caustics, we need to bring in another light. Using the area light and changing the settings, we return back to change the colour balance to 2. On the area light, we add a murky blue colour for a more watery effect.
The caustic is much to small at this point, going to the place2d texture node allows us to increase the repeat UV tiles to 3. This makes a much better look. To complete the environment style, we want to introduce some atmosphere.
Atmosphere |
Final Scene |
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