Wednesday, December 9, 2020

Collaboration/ Toolkit 2 - Hotel Skit Beat Sheet

 For the last Maya lesson of the term (before Christmas Break), we looked at Beats Sheet, and how they can be an excellent guide for animating. We was asked to choose a small part of our storyboards and use the example to break down our animation, creating the extreme and inbetween poses with Moom in Maya.

  Our tutor instructed us on ways to speed up the animation production, enabling a quicker turn around. We can start by placing our extreme key frames on 8's and our Inbetween's at 4, then work to arrange the timing as needed. Inbetween keys can be selected as breakdowns (making the green) via the timeline so when moving extremes, they will always be in the central position. Its always best to keep things on evens, working with odd will bring in fractions and can disrupt the graph editor.

  The Graph Editor should be placed in stepped when plotting our extremes, then working in spline to see the results. Moom can be group selected by using the animation sets, to key individual assets, we will need to turn it off to be able to individually key controls. 

   Its important to clean up the Graph Editor as we go, making sure we have the correct curves and arcs. If Moom's feet dip below the surface, we can zero the negative translates to bring back the weight. Moom does have some funny ticks, he can get gimble lock in his wrist. This means just going back, zeroing out the attribute that is causing the problem and then rekey in the same axis.

  We was asked to practise these techniques on Moom in Maya so to get an idea in animating. Sadly I didn't get time do this but I managed to complete the Beat Sheet for the Hotel Skit.


Collaboration - Hotel Skit ... by Kimberley Davis

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