Today's animation class with James was centred around blocking key poses and understanding the importance of "stepped" keyframes. Using stepped keyframes enables capturing "key" poses before jumping into more complex movements.
We was tasked with speed posing the "bony" rig in Maya. Having only 10 minutes for each of the 5 poses, the aim was to try an get good curves in the body. I found this highly enjoyable and was a nice chance away from both the project and thesis.
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