Tuesday, November 5, 2019

What If Metropolis Brief - Maps



  Following the completion of the “Invisible Cities” project, we now move into “What If Metropolis” (part 2 of Environment Toolkit). Changing our roles form concept artists to production designers, we must dig deeper into the work we have created so far.

  Choosing one of our concept art pieces, we will go through the operation of making it into a 16:9 3D scene. We can choose ether the exterior or interior shot. This will include further thumbnails and sketches of more intricate details of our city/ interior scene, production artist research, creating a travelogue, and referring to/ or expanding influence maps. Leading to a Green Light Review, gaining advice and critic on our work.

  In our scene, we need to think about the front, middle and foreground. As for our point of focus, making items/buildings into Hero Props and producing Orthographic maps. Planning matte paintings for backgrounds/foregrounds, the transferring models into photoshop for texturing. Eventually producing a completed piece, animated Gif and a “Art of” document will explain our journey.

  As for myself, I have chosen the interior shot. I felt this would make a good challenge and help in expanding my skills, also it was the painting I most like. Its quite a busy scene, I must think carefully about what needs detail and what areas will be matte paintings. Below are 3 coloured maps, the green one is the one I believe will be the Hero Props. The blue one is the areas that will be the Matte Paintings, and the yellow is pieces that will need to be 3D modelled and textured. Its unusual to use colours, but I feel they will give me more of a visual guide on the areas I need to consider. Also, these maps are not final, they are open to change.



Original Interior Shot

Green Map - Hero Props

Blue Map - Possible Matte Paintings

Yelloe Map - All Pieces That Need Modelling

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