Saturday, January 8, 2022

Minor - "Sock-Stealer" Hair and Ear Rigging

 Starting with both the ears, I decided to use a joint/control rig so to keep the functionality simple but effective. Surprisingly, this set allows for a good range of shapes to create a fabric-like movement. 

Ear Controls Left
Ear Control Right


Following the horses tail tutorial for the hair, a range of dynamic nHair curves was made for each strand and attached to the skinned bones via IK spines. Playing around with the settings, the attraction to the original curve was set to a high level and the stiffness/bounce levels altered. This created a much better result as I didn't his hair to be "floppy" or have high volumes of movement, just a bounce when he walks. However,  some improvements may still be needed here. For the control, I only placed a on/off dynamic connection for when I'm animating as I don't really want to play around with the nHair settings too much. 



Moving on to the buttons, Rivets have helped to keep them in place effectively on both the tail and the arms. I also decided to removed some aspects such as the safety pins and cotton reel as they was just causing too many problems when trying to rig them.


Finally, on the belly I placed a jiggle deformer. This was quite fun to play around with but I feel I have gotten it a good level of movement here. Some softening may still be needed and a on/off control to be placed. 

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