Coming to the final steps for the jacket rigging, the blendshapes are now all complete and rivets have been placed for the buttons. The pocket has been skinned.
Also, I was unhappy with how the squash deformer worked on the bed, so I placed in a few joints/ controls to do it instead. This also allows me to have a little movement for when the "stealer" is shuffling around and trying to get out from under the bed. I only used 3 joints for the bed, 1 as a base and the other two in groups so not to cause any trouble when being connected to the controls.
I am debating whether to make a a small rig for the curtains so to create a little movement to the room during the first scene.
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