Continuing to work on the animation, it is definitely taking a lot longer than I realised it would but this may be down to my perfectionist nature rather than the animation. I am quite happy with how the animation is developing even with some of the rigs' limitations, there are some still parts that need to be improved upon but I will go back a refine these areas at the end.
For Scene 11, I had created a walk cycle for the "Stealer" to walk off the screen but it come out quite jerky. So, I intend to go back when all the rest of the animation is done and redo it.